(The shell sets the properties on the main window, but they will not be inherited past a HWND). If you need to display some WPF UI that is not a dialog and is hosted in its own HwndSource, such as a popup window or a WPF child window of a Win32/WinForms parent window, you will need to set the FontFamily and FontSize on the root element of the WPF element. The return value is true if the dialog was closed with OK. ShowModal returns a bool? (nullable Boolean) with the DialogResult, which can be used if needed. The code is as follows: MyWindow window = new MyWindow() ShowModal() sets the correct modal state in the shell, ensures the dialog is centered in the parent window, and so on. To display the dialog, call " ShowModal()" on the class over ShowDialog(). (Replace .11.0 with the current version of the MPF dll.) #VISUAL STUDIO CODE FORMAT HTML MAC WINDOWS#In Native or WinForms code, the environment font can be accessed by calling the method IUIHostLocale::GetDialogFont after querying the interface from the SID_SUIHostLocale service.įor Windows Presentation Foundation (WPF), derive your dialog window class from the shell's DialogWindow class instead of WPF's Window class.Ĭode behind: internal partial class WebConfigModificationWindow : DialogWindow Label text in dialog boxes, like Find in Files or Refactor Text in an editor adornment, like light bulb menu text, quick find editor pane, and navigate to pane When creating UI elements that appear in the editor but are not part of the content, it is important to use the environment font and not the text font so that elements resize in a predictable way.įor code text in the editor, resize with the code text font setting and respond to the editor text's zoom level.Īll other elements of the interface should be tied to the environment font setting and respond to any global changes in the environment. Because the environment font is used on elements that might appear within or as part of an editor/designer, it is important to note the expected behavior when one of these font classifications is changed. Users often will enlarge or zoom the size and/or color of text in the editor according to their preference, independent of the general user interface. Specific collections - designer windows that offer user customization of their interface elements may expose fonts specific to their design surface in their own settings page in Tools > Options. Text editor - elements that surface in code and other text-based editors can be customized in the Text Editor page in Tools > Options. Using one font for all interface elements helps ensure a consistent font appearance throughout the IDE. By default, the environment font is tied to a system font that appears as 9 pt Segoe UI in current versions of Windows. The three main categories of font settings are:Įnvironment font - the primary font for the IDE (integrated development environment), used for all interface elements, including dialogs, menus, tool windows, and document windows. This is primarily done through the Fonts and Colors page in the Tools > Options dialog. #VISUAL STUDIO CODE FORMAT HTML MAC FOR MAC#Applies to: Visual Studio Visual Studio for Mac Visual Studio Code The environment fontĪll fonts within Visual Studio must be exposed to the user for customization.
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